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BiFiMSX
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Posted: 02 September 2005 at 19:44 | IP Logged Quote BiFiMSX

Thanks... you also seem to have overwritten the links file with an older one, the link to my page is gone :)

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Lars The 18Th
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Posted: 02 September 2005 at 22:11 | IP Logged Quote Lars The 18Th

Restored both links   ....... Cheers
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BiFiMSX
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Posted: 26 September 2005 at 08:50 | IP Logged Quote BiFiMSX

Fixed a few more bugs and to please Manuel a fast relief was added to do free passwords.

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BiFiMSX
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Posted: 03 November 2005 at 12:14 | IP Logged Quote BiFiMSX

Manuel, did you find the way already? :)

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Manuel
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Posted: 15 November 2005 at 22:04 | IP Logged Quote Manuel

Nope, I'm not too eager to run Windoze apps, sorry :P
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BiFiMSX
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Posted: 16 November 2005 at 12:25 | IP Logged Quote BiFiMSX

hey, your loss ;)

though you can, of course, take a guess on how to activate it... :)

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Manuel
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Posted: 17 November 2005 at 21:41 | IP Logged Quote Manuel

F1 ZEUS F1? :P
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BiFiMSX
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Posted: 01 December 2005 at 14:45 | IP Logged Quote BiFiMSX

I've added some more things to the MoG PassGen:
  • the Q*Bert combination is possible, but only when there are no differences in that area
  • vitality setting is restricted to the number of Worlds you have saved
hope you like them :)

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BiFiMSX
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Posted: 30 January 2006 at 14:46 | IP Logged Quote BiFiMSX

Fixed another little issue in the MoG password generator causing it to still generate illegal passwords when world items are taken while the world isn't open yet.

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Gamut
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Posted: 18 October 2008 at 14:42 | IP Logged Quote Gamut

The weird passwords are still not in the remake I see. I did some digging into the (dis)assembly (http://dopheide.home.fmf.nl/msx/mog/passwords.html) and am capable of reading and writing C++-code. Hence, I wrote a patch, which is at http://dopheide.home.fmf.nl/msx/mog/mog-remake--password-patch.txt

Hope someone will review and apply the patch soon. It'll make the game even better and closer to the original.
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Jorito
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Posted: 10 November 2008 at 23:47 | IP Logged Quote Jorito

I'm not the right person to review the patch for the technical stuff, but I'm willing enough to try it for the Mac build and commit it to SVN if it works .

By the looks of it, it's in standard *nix patch/diff format?
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Gamut
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Posted: 11 November 2008 at 15:20 | IP Logged Quote Gamut

Jorito wrote:
By the looks of it, it's in standard *nix patch/diff format?
FYI: It was made on a GNU/Linux box with diff -u.
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Jorito
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Posted: 01 December 2008 at 23:02 | IP Logged Quote Jorito

I've applied the patch and it compiled cleanly and some example passwords I found on the web seemed to work fine.

I have commited the update to SVN and updated the Mac binary with this new patch. Now we only need to recompile the WIndows and Linux binaries to reflect this update.

Thanks for your help! Feel like helping us patch some other bugs and inconsistencies?
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Gamut
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Posted: 27 December 2008 at 18:12 | IP Logged Quote Gamut

I can always take a look at the bugs and or inconsistencies. Where can I find them?
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Jorito
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Posted: 27 December 2008 at 18:22 | IP Logged Quote Jorito

in the topic called 'BUGLIST', above this topic
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BiFiMSX
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Posted: 28 December 2008 at 21:08 | IP Logged Quote BiFiMSX

I already sent Popolon a fix and other instructions for it years ago, which I made with Manuel when my C++ knowledge wasn't much...

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Jorito
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Posted: 28 December 2008 at 21:38 | IP Logged Quote Jorito

Can you also send it to me? Popolon seems awfully occupied nowadays, and for speedy fixes, it's best to send it to other people as well, or post it on the forums...
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Gamut
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Posted: 29 December 2008 at 13:08 | IP Logged Quote Gamut

Jorito wrote:
Can you also send it to me? ...
And/or review my diff/change?
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BiFiMSX
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Posted: 30 December 2008 at 16:56 | IP Logged Quote BiFiMSX

Here it is...

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